name		Xspawn
type		none
offscreenkill	10000
subject_to_gravity 0


anim idle
@script
    void self = getlocalvar("self");

    if(frame == 1){
      setindexedvar(3, 1);
      killentity(self);
    }
@end_script
	loop	1
	delay	500
	offset	1 1
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
